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Submitted on
November 22, 2011
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Big Boy by jotun Big Boy by jotun
First upload in quite some time, found a concept by Guido Kuip that i liked and this is the result.

The model and it's textures are based on the specs we had for BF3.

4684 triangles
2048*2048 Diffuse/Color map
2048*2048 Specular map
1024*1024 Normal map
1uv Set
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:iconhecmx:
hecmx Featured By Owner Apr 9, 2014
you worked on BF3? interesting...
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:iconjotun:
jotun Featured By Owner Jul 6, 2014  Professional Digital Artist
:)
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:iconmonsieurraton:
MonsieurRaton Featured By Owner Dec 19, 2013  Hobbyist Digital Artist
Nice design :)
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:iconshadow07203:
shadow07203 Featured By Owner Jul 21, 2013
Artistically, it looks great, but in terms of practicality and the way guns actually function, it's all wrong. The barrel is way too short, the shell would actually be protruding out the front of the gun when the round is chambered, and when it goes off the projectiles would fly in all directions at low velocity
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:iconcerberus116:
Cerberus116 Featured By Owner Jun 18, 2013
Grenade Launcher?
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:icon543bs0za:
543Bs0Za Featured By Owner Apr 8, 2013  Professional Digital Artist
Isn't that the Brutus pistol?
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:icondbl-dzl:
Dbl-Dzl Featured By Owner Dec 1, 2011  Professional Digital Artist
Excellent model. Really good execution and construction.

I'd like to see the skull emblem pop out a bit more and given some more dimensionality. As it is, it looks flat and sort of just stuck on. You added a lot of extra geometry to get that screwhead on the handle to pop out, I'd like to see the same amount of detail in the skull.

The metal material looks really good, but maybe a bit too even. The wood is great. 2k textures are way overkill, but that's fine.

But good job! This looks great!
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:iconjotun:
jotun Featured By Owner Dec 2, 2011  Professional Digital Artist
thanks :)

yes, i was a bit undecided about the skull, i didn't want to add to much polygons, so i just let it be only normal mapped detail, also since i was kinda of thinking of the model as a FPS weapon, meaning you wouldn't really see the front. But like you said, i did put alot of detail on the screws and such, so i probably could've added the skull as well/instead...

agree on the metal, been thinking of maybe adding some more wear or something to make a bit more interesting.

2k is for PC, they would be skipmipped one step on console ;)
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:iconkrodil:
Krodil Featured By Owner Nov 28, 2011  Professional Digital Artist
great work all the way! nice to see the process
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:iconravital:
ravital Featured By Owner Nov 27, 2011  Professional Digital Artist
It looks good! Only comment I have is about the specular: It needs a bit more work, right now all the gun seems to be made from the same material - you should have different levels there to show the different materials (wood is less reflective then metal and even metal has areas where it will be more dim then shiny)
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